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Minerva's Gaze

Minerva's Gaze

Exploring Conflict through Wargames and Analysis

Tag: Space

Posted on September 15, 2020September 15, 2020

Your Space Force as a Fighting Machine

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  • Your Space Force as a Fighting Machine
  • Breaking The Chains: a game post-mortem
  • Winning at Ultimatum: an example of using Non-Linear Programming for Optimal Targeting
  • Thinking about a Taiwan Contingency via Breaking the Chains
  • The Tactical Appreciation – A “Checklist” for Planning Battles

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anglo-dutch wars Campaign Analysis cold war Current Events designers notes Game: Breaking the Chains Game: Seapower and the State Game: Ultimatum Game Analysis historical analysis Monograph Non-Linear Programming Operations Research Pimp my Game Post-Game PRC Space Space Force Spacepower Doctrine Strategic Nuclear War strategy Taiwan Wargame Analysis Wargaming

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Tags

anglo-dutch wars Campaign Analysis cold war Current Events designers notes Game: Breaking the Chains Game: Seapower and the State Game: Ultimatum Game Analysis historical analysis Monograph Non-Linear Programming Operations Research Pimp my Game Post-Game PRC Space Space Force Spacepower Doctrine Strategic Nuclear War strategy Taiwan Wargame Analysis Wargaming
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